ELLIOTT SCHULTZ
Home
Projects
SEE Internship
About
Contact
More
A survival, civilization builder on top of a customizable cellular automata.
Engine: Unity
Language: C# Team Size: 6
A 1 button, infinite runner where you control gravity as an alien runs for its life.
Language: C# Team Size: 4
A custom game engine built as a class project. Includes scripting, networked multiplayer and an event management system.
Language: C++, JavaScript Team Size: 1
A Game Jam project submission where we recycled and revamped a previous project. Engine: Unity
Language: C# Team Size: 2
A Game Jam submission to the Southern Student Summer Jam. Engine: Unity
A puzzle game created over a semester for a Foundations in Interactive Game Design class.
Engine: PuzzleScript
Language: PuzzleScript
Team Size: 3
A game jam submission for the Global Game Jam 2022
​
Language: C#
Team Size: 2
Engine: Twine
Language: Twine
Team Size: 1