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ABOUT ME

My name is Elliott Schultz and I am a senior at NC State University, majoring in Computer Science with a concentration in Game Development. I am interested in working as Gameplay Programmer with a particular interest in designing the interactions between game systems (player and the environment, AI and the environment, AI and other AI, etc.).

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I have around 4 years of personal and educational experience creating games, many of which you can learn about on this website. I also have around 1.5 years of professional experience working in an immersive environment which is showcased on my SEE Internship page.

CSC_ScholarlyAchievement_SchultzElliott_HEADSHOT.jpg

Education

NC State University - Raleigh, NC
Bachelor's in Computer Science (Concentration in Game Development)
Relevant Coursework:
Software Engineering,  Operating Systems, Interactive Game Design, Intro to AI, Intro to Linear Algebra, Game Engines, Computer Graphics, Communication in Engineering

Awards

- CSC Outstanding Senior Award for Scholarly Achievement

- 2022-2023 Donald L. Bitzer Creativity Award

- 2023 Envisioning Research Contest Undergraduate Video and Interactive Winner

May 2023
4.0 GPA

Experience

NC State Libraries - Raleigh, NC
Susan Ellen Everett Intern

The Arcade- JavaScript, React, Node.js
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​Collaborated to design an application to showcase student-made WebGL games

- Developed the frontend functional components and backend server

- Created an intake process for submission and addition of new material

VisSDK - Unity, C#
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​Collaborated to create a camera systems toolkit in Unity for Immersive Environments

- Developed 2D and 3D demonstrations for showcase within the libraries

- Documented the design and implementation of the camera systems

- Presented at CNI’s Spring 2023 Membership Meeting

May 2022 - Present

Projects

Game Engines - Raleigh, NC
Custom Game Engine - C++, JavaScript, SFML
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Designed and developed a custom game engine
- Implemented a game-object model, networking, event management system, and scripting
- Created two distinctly different games to showcase engine flexibility

Spring 2023

Advanced Game Projects - Raleigh, NC
Vola-Tile - Unity, C#
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Collaborated with 4 classmates to create a game over the course of a 12 weeks 

- Developed player movement and interaction systems for a tile based world 

- Scripted searching systems for displaying tile information to the player

Fall 2022

Skills

Programming Languages: C#, Java, JavaScript, Python, C++, C
Game Engines: Unity, PuzzleScript, Twine, Unreal

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