HIDE?.
This was a game made by myself and two other people (Christopher Fields and Gianna Mastrandrea) from my Foundations in Interactive Game Design course, taken at NC State University.
Playtime ranges between 45min - 3 hours
Takeaways
During this project, I was in charge of gameplay programming as well as helping with puzzle design. I had to learn a new programming language for this project as I had never used puzzlescript before and I had to overcome a challenge that the documentation for the engine said was going to be particularly difficult, rigidbody movement or a player connected to non-player objects. Beyond the programming aspects, I had a lot of fun learning how to design puzzles of varying difficulties and the final product is both challenging, but rewarding.